Rise Of The Tomb Raider
Now we’re getting into the territory of a game more optimized for the higher performance GPUs. Rise of the Tomb Raider is an awesome game and part of a long lasting franchise. It is a little older as Shadow of the Tomb Raider just launched but it still deserves to be included.
Rise of the Tomb Raider shows the RTX 2070 at 4K being 24% behind the 1080 Ti. Lower the resolution to 1440p and the gap shrinks to 22%. Final step into 1080p and we see 23% so pretty linear results for this one.
Middle Earth Shadow of Mordor is one of those games you can sink a ton of hours into and the gameplay is just awesome. And with the launch of Shadow of war, the franchise is only getting better.
More of the same as 4K shows the 2070 trailing by 27%, moving to 1440p shows the gap shrink to 25% then 1080p shows 23% so the 2070 gains a little ground when you’re not squeezing it as hard but the 1080 Ti still shows a commanding lead which would put it right ahead of a standard 1080.
Assassins Creed Origins is the newest entry into the long lineage of Assassins Creed games. It takes place in ancient Egypt and has some amazing visuals and is very taxing on your graphics subsystem.
Here for Assassins Creed we see at 4K a 10% disparity between the 1080 Ti and the 2070. Moving to 1440P drops the gap to trailing by just 5% and at 1080p it holds solid to 5% as well.
Far Cry has been a great series of games and the newest takes on a cult-like group in the rural USA. This entry into the Far Cry franchise has some great visuals and can definitely put your GPU to work being a much newer game.
Far Cry 5 we see at 4K the 2070 trailing the 1080 Ti by 19%. Adjusting to 1440p we see the gap widen a bit to 22% and pushing down to 1080p we finally see a correction in favor of the 2070 as the difference drops to a mere 15%. This tells me that Far Cry 5 pulls from the GPU alot and therefore even at lower resolutions the higher end GPU can simply outpace the 2070 until it gains ground at lower resolutions.
Ghost Recon Wildlands is an awesome squad-based shooter which has tons of varying terrain, vehicle play and plenty of eye candy via explosions and particle effects to make your GPU cry.
Make your GPU cry is exactly what wildlands dis in the original review and nothing has changed. the 2070 at 4K falls behind the 1080Ti by 21%. Moving to 1440p narrows the gap a bit to 16% and 1080p drops it further to 10%. This is one of those games where it can utilize the 2070 and allows it to gain ground. But the 1080 Ti is simply still faster.
Again with the squad-based shooters, Rainbow Six Siege allows you to team up with friends and battle it out breaching buildings and using tactical measures to get the drop (sometimes literally) on the opposition.
The last benchmark of our suite is Rainbow Six Siege. at 4K the 2070 actually beats out the 1080 Ti in average FPS by about 1FPS. unfortunately, that does not continue as 1440p shows a gap of 33%. Moving to 1080p and once again the 2070 is beating the 1080 Ti slightly. This was what I considered an edge case but it was repeatable. It was definitely one of the stranger things I’ve seen and I can only assume this is memory related as at 4K the GDDR6 helps the 2070 catch up, 1440p opens things up a bit for the Pascal cards then at 1080 its a CPU race and the higher speed memory once again kicks into play. It still doesn’t necessarily make sense but then again sometimes game performance can be a messy place to live I guess.
Now let’s see what happens as we try to turn up the wick on the 2070 and overclock it to its edge.