Set in 1912, the game has protagonist, former Pinkerton agent Booker DeWitt, sent to the floating air city of Columbia to find a young woman, Elizabeth, who has been held captive there for most of her life. Though Booker rescues Elizabeth, the two become involved with the city’s warring factions: the nativist and elite Founders that rule Columbia and strive to keep its privileges for White Americans, and the Vox Populi, underground rebels representing the underclass of the city. During this conflict, Booker learns that Elizabeth possesses strange powers to manipulate “Tears” in the space-time continuum that ravage Columbia, and soon discovers her to be central to the city’s dark secrets.
Bioshock Infinite is one of those games that runs very well with modern cards. It clearly is CPU-limited at 1080p as a difference in GPU-clockspeed does not yield any more fps while a increase in CPU clockspeed gives us 47(!) more fps. As we move up in resolution the CPU becomes less important and at 2160p the game clearly is GPU-limited again. If we look at the stock CPU-speed at 3.2 GHz we gain 9 fps both at 1440p (+7%) and 2160p (+12%) going from the eVGA-card to the Zotac-card.
|Software used to benchmark: Adrenaline Benchzone|