Can Call of Duty be the FPS that shines with RTX?
Ever since the inception and announcement of RTX, Nvidia has hard a bumpy road getting it into the hands of gamers in a satisfying manner. The RTX launch title being Battlefield V which unfortunately took a patch about a month later to make RTX a much more playable technology for users. There has been a slow burn of titles integrating the ray tracing tech over the past year, but now we have another major AAA title that may be the key to RTX adoption. Some gamers love Battlefield for its realistic nature while some love COD for its more run and gun arcade gameplay. There is also a specific cross-section of users who can play both and enjoy them each for their merits and values.
Today we have the new Call of Duty: Modern Warfare for PC and we will be running it through its paces and showing what you can expect from three levels of GPU in the RTX family.
The models we will be testing are as follows:
- GeForce RTX 2080 Ti $ 1,199.00 (Source: Nvidia)
- MSI RTX 2070 SUPER Gaming X Trio $ 529.99 (Source: Amazon)
- MSI RTX 2060 Gaming Z $ 379 (Source: Amazon)
The reason we chose these cards was that Nvidia touted in their article for the Modern Warfare launch that the RTX 2060 can play 1080p at 60FPS with ultra settings and ray tracing enabled. While the RTX 2060 SUPER is touted to take 1440p at ultra with RT enabled. Lastly, we have 4K at ultra with RT enabled at 60 FPS. Yes, we did bump the middle card up a bit to an RTX 2070 SUPER simply because going from RTX 2060 to 2060 SUPER in this analysis would have been admittedly a bit boring with the jump from 2060 to 2060 SUPER being a less than a significant one. We wanted something that was more middle of the road than two mostly low-end and a top-end model.