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HIS Radeon HD6870

The HIS Radeon HD6870 is a no-frills HD6870 from HIS which peforms very well against the GTX460.


HIS is a company well known for their focus on AMD products. It is therefore no surprise that they are launching cards using the new GPU’s from AMD. The card we are looking at today is a basic HD6870. It has the same cooler as the reference card, and is clocked the same.

The Radeon HD6870 is the newest GPU from AMD. Even though the name suggests it is a replacement for the HD5870, the HD6870 is actually a mid-range card which has performance similar to the HD5850, albeit at a lower price, and with some new cool features attached.

In addition to this review we also have released an overview article for the HD6850 and HD6870 that might be interesting to read.


In our overview article, we have written more about the various new and updated features that we get with the HD6850 and HD6870. Here are some of the highlights:

DisplayPort 1.2
Gives us much more flexibility when it comes to Eyefinity as it allows us to; with proper monitors or hubs, to attach several monitors to one DisplayPort on the card.

Updated Eyefinity
We now easily can attach 4 monitors to a card as we get two mini-DisplayPorts on the card, which together with the dual-link DVI and the single-link DVI-connectors, can each connect to a monitor.

HDMI 1.4a
The cards now support 3D-video over HDMI.

in response to Nvidia 3D Vision, AMD has started the Open 3D Stereo initiative which aims to make it easier for consumer to get cheap 3D-stereo setups with a wide combination of products. The HD6k supports stereo games and video.

Faster tessellation
The tessellation engine has been improved so it in some cases offer up to 2x the performance of the previous AMD-cards.

Morphological Anti-Aliasing
Yet another anti-aliasing filtering technique which uses DirectCompute. It smoothes out edges over the whole image.


While HIS usually have a lot of factory overclocked cards, this card is as generic and reference-like as it can be. It is clocked at the same speeds as the reference card and looks the same.

GPU Radeon HD 5830 Radeon
HD 5850
HD 5870
HD 5970
Radeon HD 6850 HIS Radeon HD 6870
Die Size 334 334 334 2×334 230 255
Shader units 1120 1440 1600 2x 1600 960 1120
Texture Units 56 72 80 2×80 56 56
ROPs 32 32 32 2x 32 32 32
GPU Cypress LE Cypress Cypress 2x Cypress Barts Pro Barts XT
Transistors 2154M 2154M 2154M 2x 2154M 2000M 1700M
Memory Size 1024 MB 1024 MB 1024 MB 2x 1024 MB 1024MB 1024MB
Memory Bus Width 256 bit 256 bit 256 bit 2x 256 bit 256 bit 256 bit
Core Clock 800 MHz 725 MHz 850 MHz 725 MHz 775 MHz 900 MHz
Memory Clock 1000 MHz 1000 MHz 1200 MHz 1000 MHz 900 MHz 1050 MHz

The specifications might sound a bit cut-down from the HD58xx cards, but do not be fooled. The card still has an improved tessellation engine, as well as better geometric throughput.

Closer Look

As mentioned, the HIS Radeon HD6870 is in essence a reference card with an HIS sticker on it. It looks exactly like the reference card we got from AMD. There’s nothing negative with that though, as it is a solid model.

It is up to the OEM’s to decide if they want to include 2 mini-DisplayPort connectors or just one regular DP connector. HIS opted to follow the lead reference card’s lead. We are happy with this, as it means the card supports up to 4 monitors through the two mini-DisplayPort connectors and the two DVI connectors. Since it has two mini-DisplayPort connectors though, it means that one of the DVI connectors is a Single-Link connector.

Even though the power requierements are lower than for the HD5850 and HD5870, the card still needs power from two connectors.

The bundle HIS includes is quite dissapointing. We would have liked to see at least one mini-DisplayPort to DVI/HDMI adapter with the card.


 We tested the card on the following system:

  • AMD Phenom II X6 1090T @ 3.2 GHz
  • Noctua NH-C12 Cooler
  • 4 GB OCZ Black Edition DDR3 @ 1600 MHz
  • ASUS Crosshair IV Formula
  • 300 GB WD Raptor (System Disk)
  • 1 TB Samsung F2 (Storage Disk)
  • Thermaltake 1200W PSU
  • Dell 24” monitor with a maximum resolution of 1920×1200
  • Windows 7 Pro 64-bit

The cards tested were:

  • HIS HD5830 Turbo
  • Reference AMD HD5870
  • Reference AMD HD6850
  • Reference AMD HD6870
  • HIS HD6870
  • Zotac GTX480 768 MB
  • Gigabyte GTX468 1 GB OC (715 Mhz)

3DMark Vantage

This benchmark from Futuremark is nearing the end of its utility, and we expect a new version to come out later this year. It still is interesting to see how each card handles the various DX10 features that it tests.

Settings: Xtreme

The HIS HD6870 manages to beat both the HD5830 and the GTX460 1 GB OC.

Unigine heaven 2.1

Unigine Heaven is a benchmark program based on Unigine Corp’s latest engine, Unigine. The engine features DirectX 11, hardware tessellation, DirectCompute, and Shader Model 5.0. All of these new technologies, combined with the ability to run each card through the same exact test, means that this benchmark is an essential component of our arsenal.

Settings used:

  • Shaders: high
  • Tessellation: normal
  • Anti-aliasing: 4x
  • Anisotropy: 16x.

There isn’t much difference between the HD6850, HD6870, and GTX460’s.


Crysis Warhead is the much anticipated standalone expansion pack to Crysis, featuring an updated CryENGINE™ 2 with better optimization. It was one of the most anticipated titles of 2008.

Settings: “Gamer”, DX10, 4xAA

At the lowest resolution, the two GTX460 cards dominate, but as soon as we start moving up they are left in the dust.

Just Cause 2

Settings: Text Det: High , Shadow Qual: High , 4xAA , 16xAF , Water: Very High , Objects: Very High , Decals: On
Soft Particles: On , V-Sync: Off , Hig-res shadows: On , SSAO: High , Point Light Spec: On

Both the HD6850 and the HD6870 performs very well in this benchmark. As we increase resolutions, the HD6850 actually beats the GTX480 1 GB OC. It seems that the Just Cause 2 engine likes AMD. When we combined two HD6870’s, the framerate almost doubled. The HD5870 barely managed to beat the HD6870, and the HD5830 is left far behind.

In this graph, the GTX460 managed to perform a bit better, but not significantly. Again, we see an impressive framerate doubling when we run two HD6870 in CrossFireX.In this graph, the GTX460 managed to perform a bit better, but not significantly. Again, we see an impressive framerate doubling when we run two HD6870 in CrossFireX.

Alien versus Predator

This benchmark is based on the Rebellion game Alien versus Predator, released in 2010. It uses DirectX11.


Once again, the HD6850 and the HD6870 has no problems competing, with both GTX460-cards. And once again, two HD6870 in CrossFireX configuration scales very well.


Turn-based games like Civilization usually are not the prime suspect when we look for a game that taxes the GPU.Civilization V however uses DX11-features like tessellation. It has three in-built benchmarks that test various parts of the system.

Late Game View Benchmark.
This benchmark is designed to simulate a late game workload. This scenario exercises all aspects of the game engine pipeline, since all simulation and renderable object types are represented at a frequency consistent with a game that has been in progress for 300+ turns.

Unit Benchmark.
This benchmark is designed to stress test the user’s system by executing a parallel series of animation and rendering tasks. The workload will heavily stress the CPU as well as GPU and driver. It is designed as a total throughput test to evaluate a user’s system and determine where the bottlenecks occur. Results reported are similar to the Late Game View benchmark, however the display settings are overridden for consistency. Therefore, changes to the graphics settings will not impact the test except for setting resolution. 
Leader Benchmark
The Leader Benchmark is designed to test advanced rendering features which we use for our leader scenes. This test can run through any of the leader scenes specified and report the performance for that leader. 
Settings: All set to High, 4xAA, 16xAF


Since this tests the whole system there is not much difference between the cards. The Radeon cards do perform a bit better than the two Nvidia cards though.

We see the same pattern as with the Late game benchmark except that the CrossfireX-setup seems to have stalled.

This test is more interesting from a GPU point of view, and the Radeon cards significantly outperform the Nvidia cards when it comes to the advanced rendering in Civilization V.


We measured the power consumption at the wall. This includes the whole system (except the monitor). We noticed that AMD uses the Perlin Noise test in 3DMark Vantage to test the full board power. We therefore used both this test and the regular one we run in Furmark.

The HD6850 and HD6870 performs very well and has the lowest system power consumption of all the cards tested. The HBIS HD6870 has a slightly higher power consumption than our reference HD6870.


We spent some time trying to find the best overclock for our HIS HD6870 card, and after an hour or so of trial and error, we found that we could increase the core clock from 900 Mhz to 975 Mhz, a nice 8% increase. Unfortunately, the memory was almost impossible to increase from its default 1050 Mhz. It will be interesting to see what kind of overclock HIS will provide us with their Turbo-cards.


It is quite clear that the HD6870 is an excellent GPU that can easily take on the GTX460 in the mid-range market. The HIS HD6870 has no real problems keeping up with the two GTX460’s we included in our test, and it also has some nice new features that should keep it relevant in the future. We have no problems recommending it for anyone who plans to upgrade from a HD5830 or slower card.

We were a bit disappointed with the weak bundle, and we are still waiting for a definite price on the card. AMD has said that the SEP is $230 on the HD6870 but the few cards that already can be found online seem to be priced much higher, around $270-280. As soon as the supply catches up with demand though, we expect the prices to drop, and as long as it is priced at around $230-240 it definitely is good value.

Performance  7
Value  7
Quality  7
Features  9
Innovation  9
We are using a new addition to our scoring system to provide additional feedback beyond a flat score. Please note that the final score isn’t an aggregate average of the new rating system.
Total  8
Pro Cons

Good performance

Eyefinity has become even better

3D-support via AMD HD3D

DisplayPort 1.2

Price needs to stabilize

Weak bundle


Summary: The HIS Radeon HD6870 is a solid mid-range video card that lets users play most games at high resolutions and quality settings. We are proud to award it the Bjorn3D Seal of Approval.

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